“In the beginning, I'd written this story where you had to figure out who was responsible for destroying the city. This is evidenced by the fact the team recently pushed patch 1.2.1, which remedies almost all of the major bugs that have surfaced over the last few weeks. As well as obviously being happy with the positive reception, he also makes a point to recognise bugs in need of triaging and constantly looks for ways to improve the game. To this day, the first thing he does when he wakes up in the morning is check Twitter to see how people are responding to the game. Pearce’s ambition and drive are evident from everything he says in our interview. You’ve got to rise to the challenge because there’s no other option.” When PC Gamer publicly bags your game and says it's incredibly janky, it's a wake up call. There's this weird thing with the legal profession where if you spend too much time out of it, you can't get back in because the skills and experience atrophy over time.
It would have been embarrassing, but also it would have been devastating because I can't go back. “I always had in the back of my mind, if I fail, if I fuck this up and the game flops, then I've walked away from a ten-year career for nothing.